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220 lines
6.8 KiB
C++
220 lines
6.8 KiB
C++
/***************************************************************************
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* Copyright (C) gempa GmbH *
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* All rights reserved. *
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* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
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* *
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* Author: Jan Becker *
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* Email: jabe@gempa.de *
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* *
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* GNU Affero General Public License Usage *
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* This file may be used under the terms of the GNU Affero *
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* Public License version 3.0 as published by the Free Software Foundation *
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* and appearing in the file LICENSE included in the packaging of this *
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* file. Please review the following information to ensure the GNU Affero *
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* Public License version 3.0 requirements will be met: *
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* https://www.gnu.org/licenses/agpl-3.0.html. *
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* *
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* Other Usage *
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* Alternatively, this file may be used in accordance with the terms and *
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* conditions contained in a signed written agreement between you and *
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* gempa GmbH. *
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***************************************************************************/
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#ifndef GEMPA_BROKER_CLIENT_H__
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#define GEMPA_BROKER_CLIENT_H__
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#include <seiscomp/wired/devices/socket.h>
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#include <string>
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#include <seiscomp/broker/message.h>
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namespace Seiscomp {
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namespace Messaging {
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namespace Broker {
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class Message;
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class Group;
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class Queue;
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/**
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* @brief The Client interface describes a client connected to a queue acting
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* as message subscriber.
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*
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* The only thing that a client does is to store a name which is being assigned
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* by the queue and publish messages. The publish method is abstract and needs
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* to be implemented by derived classes such as communication protocols.
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*/
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class SC_BROKER_API Client {
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// ----------------------------------------------------------------------
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// Public types and enumerations
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// ----------------------------------------------------------------------
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public:
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enum Constants {
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MaxLocalHeapSize = 128
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};
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// ----------------------------------------------------------------------
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// X'truction
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// ----------------------------------------------------------------------
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public:
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//! C'tor
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Client();
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//! D'tor
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virtual ~Client();
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// ----------------------------------------------------------------------
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// Public interface
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// ----------------------------------------------------------------------
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public:
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const std::string &name() const { return _name; }
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/**
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* @brief Returns the absolute memory pointer of an local heap
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* offset
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* @param offset The offset in bytes
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* @return The pointer of the memory block
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*/
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void *memory(int offset);
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const void *memory(int offset) const;
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/**
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* @return The time in UTC when the client has connected.
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*/
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const Core::Time &created() const;
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// ----------------------------------------------------------------------
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// Subscriber interface
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// ----------------------------------------------------------------------
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public:
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bool setMembershipInformationEnabled(bool enable);
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bool wantsMembershipInformation() const;
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/**
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* @brief Sets whether to discard messages where receiver equals
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* the sender or not.
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* @param enable The enable flag
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* @return Success flag
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*/
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bool setDiscardSelf(bool enable);
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bool discardSelf() const;
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/**
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* @brief Sets the number of messages required to send back an
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* acknoledgement.
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* @param numberOfMessages The window size
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*/
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void setAcknowledgeWindow(SequenceNumber numberOfMessages);
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/**
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* @brief Returns the IP address connected to the client socket.
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* If the underlying transport does not implement IP socket
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* communication, it can return 0.
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* @return The IP address
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*/
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virtual Wired::Socket::IPAddress IPAddress() const = 0;
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/**
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* @brief Publishes a message
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*
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* This method has to be implemented by all subclasses to encode it
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* into their transport format and to send it.
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*
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* @param sender The sender of the message
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* @param msg The message
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* @return Number of bytes sent
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*/
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virtual size_t publish(Client *sender, Message *msg) = 0;
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/**
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* @brief Notifies a client that a new member entered a group the client
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* is also member in.
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* @param group The group the new member entered.
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* @param newMember The client pointer to the new member.
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* @param msg The message to be sent.
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*/
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virtual void enter(const Group *group, const Client *newMember, Message *msg) = 0;
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/**
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* @brief Notifies a client that a member left a group the client
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* is also member in.
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* @param group The group the member left.
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* @param oldMember The client pointer to the member.
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* @param msg The message to be sent.
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*/
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virtual void leave(const Group *group, const Client *oldMember, Message *msg) = 0;
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virtual void disconnected(const Client *disconnectedClient, Message *msg) = 0;
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//! Send acknowledgment to sender
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virtual void ack() = 0;
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//! Remove the clients resources
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virtual void dispose() = 0;
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// ----------------------------------------------------------------------
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// Protected members
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// ----------------------------------------------------------------------
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protected:
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Queue *_queue;
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Core::Time _created;
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Core::Time _lastSOHReceived;
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std::string _name;
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bool _wantsMembershipInformation;
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bool _discardSelf;
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SequenceNumber _sequenceNumber;
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SequenceNumber _acknowledgeWindow;
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SequenceNumber _acknowledgeCounter;
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Core::Time _ackInitiated;
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int _inactivityCounter; // The number of seconds
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// of inactivity
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// ----------------------------------------------------------------------
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// Private members
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// ----------------------------------------------------------------------
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private:
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// Local client heap to additional user data stored by e.g. plugins
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char _heap[MaxLocalHeapSize];
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friend class Queue;
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};
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inline bool Client::wantsMembershipInformation() const {
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return _wantsMembershipInformation;
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}
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inline bool Client::discardSelf() const {
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return _discardSelf;
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}
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inline void *Client::memory(int offset) {
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return _heap + offset;
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}
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inline const void *Client::memory(int offset) const {
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return _heap + offset;
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}
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inline const Core::Time &Client::created() const {
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return _created;
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}
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}
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}
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}
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#endif
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