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/***************************************************************************
* Copyright (C) gempa GmbH *
* All rights reserved. *
* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
* *
* Author: Jan Becker *
* Email: jabe@gempa.de *
* *
* GNU Affero General Public License Usage *
* This file may be used under the terms of the GNU Affero *
* Public License version 3.0 as published by the Free Software Foundation *
* and appearing in the file LICENSE included in the packaging of this *
* file. Please review the following information to ensure the GNU Affero *
* Public License version 3.0 requirements will be met: *
* https://www.gnu.org/licenses/agpl-3.0.html. *
* *
* Other Usage *
* Alternatively, this file may be used in accordance with the terms and *
* conditions contained in a signed written agreement between you and *
* gempa GmbH. *
***************************************************************************/
#ifndef GEMPA_BROKER_CLIENT_H__
#define GEMPA_BROKER_CLIENT_H__
#include <seiscomp/wired/devices/socket.h>
#include <string>
#include <seiscomp/broker/message.h>
namespace Seiscomp {
namespace Messaging {
namespace Broker {
class Message;
class Group;
class Queue;
/**
* @brief The Client interface describes a client connected to a queue acting
* as message subscriber.
*
* The only thing that a client does is to store a name which is being assigned
* by the queue and publish messages. The publish method is abstract and needs
* to be implemented by derived classes such as communication protocols.
*/
class SC_BROKER_API Client {
// ----------------------------------------------------------------------
// Public types and enumerations
// ----------------------------------------------------------------------
public:
enum Constants {
MaxLocalHeapSize = 128
};
// ----------------------------------------------------------------------
// X'truction
// ----------------------------------------------------------------------
public:
//! C'tor
Client();
//! D'tor
virtual ~Client();
// ----------------------------------------------------------------------
// Public interface
// ----------------------------------------------------------------------
public:
const std::string &name() const { return _name; }
/**
* @brief Returns the absolute memory pointer of an local heap
* offset
* @param offset The offset in bytes
* @return The pointer of the memory block
*/
void *memory(int offset);
const void *memory(int offset) const;
/**
* @return The time in UTC when the client has connected.
*/
const Core::Time &created() const;
// ----------------------------------------------------------------------
// Subscriber interface
// ----------------------------------------------------------------------
public:
bool setMembershipInformationEnabled(bool enable);
bool wantsMembershipInformation() const;
/**
* @brief Sets whether to discard messages where receiver equals
* the sender or not.
* @param enable The enable flag
* @return Success flag
*/
bool setDiscardSelf(bool enable);
bool discardSelf() const;
/**
* @brief Sets the number of messages required to send back an
* acknoledgement.
* @param numberOfMessages The window size
*/
void setAcknowledgeWindow(SequenceNumber numberOfMessages);
/**
* @brief Returns the IP address connected to the client socket.
* If the underlying transport does not implement IP socket
* communication, it can return 0.
* @return The IP address
*/
virtual Wired::Socket::IPAddress IPAddress() const = 0;
/**
* @brief Publishes a message
*
* This method has to be implemented by all subclasses to encode it
* into their transport format and to send it.
*
* @param sender The sender of the message
* @param msg The message
* @return Number of bytes sent
*/
virtual size_t publish(Client *sender, Message *msg) = 0;
/**
* @brief Notifies a client that a new member entered a group the client
* is also member in.
* @param group The group the new member entered.
* @param newMember The client pointer to the new member.
* @param msg The message to be sent.
*/
virtual void enter(const Group *group, const Client *newMember, Message *msg) = 0;
/**
* @brief Notifies a client that a member left a group the client
* is also member in.
* @param group The group the member left.
* @param oldMember The client pointer to the member.
* @param msg The message to be sent.
*/
virtual void leave(const Group *group, const Client *oldMember, Message *msg) = 0;
virtual void disconnected(const Client *disconnectedClient, Message *msg) = 0;
//! Send acknowledgment to sender
virtual void ack() = 0;
//! Remove the clients resources
virtual void dispose() = 0;
// ----------------------------------------------------------------------
// Protected members
// ----------------------------------------------------------------------
protected:
Queue *_queue;
Core::Time _created;
Core::Time _lastSOHReceived;
std::string _name;
bool _wantsMembershipInformation;
bool _discardSelf;
SequenceNumber _sequenceNumber;
SequenceNumber _acknowledgeWindow;
SequenceNumber _acknowledgeCounter;
Core::Time _ackInitiated;
int _inactivityCounter; // The number of seconds
// of inactivity
// ----------------------------------------------------------------------
// Private members
// ----------------------------------------------------------------------
private:
// Local client heap to additional user data stored by e.g. plugins
char _heap[MaxLocalHeapSize];
friend class Queue;
};
inline bool Client::wantsMembershipInformation() const {
return _wantsMembershipInformation;
}
inline bool Client::discardSelf() const {
return _discardSelf;
}
inline void *Client::memory(int offset) {
return _heap + offset;
}
inline const void *Client::memory(int offset) const {
return _heap + offset;
}
inline const Core::Time &Client::created() const {
return _created;
}
}
}
}
#endif