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/***************************************************************************
* Copyright (C) gempa GmbH *
* All rights reserved. *
* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
* *
* GNU Affero General Public License Usage *
* This file may be used under the terms of the GNU Affero *
* Public License version 3.0 as published by the Free Software Foundation *
* and appearing in the file LICENSE included in the packaging of this *
* file. Please review the following information to ensure the GNU Affero *
* Public License version 3.0 requirements will be met: *
* https://www.gnu.org/licenses/agpl-3.0.html. *
* *
* Other Usage *
* Alternatively, this file may be used in accordance with the terms and *
* conditions contained in a signed written agreement between you and *
* gempa GmbH. *
***************************************************************************/
#ifndef SEISCOMP_MATH_VECTOR3_H
#define SEISCOMP_MATH_VECTOR3_H
#include <seiscomp/math/math.h>
namespace Seiscomp {
namespace Math {
template <typename T>
struct Vector3 {
Vector3() {}
Vector3(const Vector3<T> &other) : x(other.x), y(other.y), z(other.z) {}
Vector3(T x_, T y_, T z_) : x(x_), y(y_), z(z_) {}
T length() const;
T dot(const Vector3<T> &v) const;
Vector3<T> &cross(const Vector3<T> &a, const Vector3<T> &b);
Vector3<T> &normalize();
Vector3<T> &operator=(const Vector3<T> &other);
Vector3<T> operator*(T scale) const;
Vector3<T> &operator*=(T scale);
T operator*(const Vector3<T> &other) const;
operator T *() { return (T*)this; }
operator const T *() const { return (const T*)this; }
Vector3<T> &operator+=(const Vector3<T> &other);
Vector3<T> &operator-=(const Vector3<T> &other);
Vector3<T> operator+(const Vector3<T> &other) const;
Vector3<T> operator-(const Vector3<T> &other) const;
Vector3<T> &fromAngles(T radAzimuth, T radDip);
Vector3<T> &toAngles(T &radAzimuth, T &radDip);
T x,y,z;
};
typedef Vector3<float> Vector3f;
typedef Vector3<double> Vector3d;
#include <seiscomp/math/vector3.ipp>
} // namespace Math
} // namespace Seiscomp
#endif