/*************************************************************************** * Copyright (C) gempa GmbH * * All rights reserved. * * Contact: gempa GmbH (seiscomp-dev@gempa.de) * * * * GNU Affero General Public License Usage * * This file may be used under the terms of the GNU Affero * * Public License version 3.0 as published by the Free Software Foundation * * and appearing in the file LICENSE included in the packaging of this * * file. Please review the following information to ensure the GNU Affero * * Public License version 3.0 requirements will be met: * * https://www.gnu.org/licenses/agpl-3.0.html. * * * * Other Usage * * Alternatively, this file may be used in accordance with the terms and * * conditions contained in a signed written agreement between you and * * gempa GmbH. * ***************************************************************************/ #ifndef SEISCOMP_WIRED_SESSION_H #define SEISCOMP_WIRED_SESSION_H #include #include namespace Seiscomp { namespace Wired { class Reactor; class Server; DEFINE_SMARTPOINTER(Session); class SC_SYSTEM_CORE_API Session : public Core::BaseObject, public Core::Generic::IntrusiveListItem { // ---------------------------------------------------------------------- // X'truction // ---------------------------------------------------------------------- protected: //! Protected c'tor Session(Device *dev); public: ~Session() override; // ---------------------------------------------------------------------- // Public interface // ---------------------------------------------------------------------- public: void setDevice(Device *dev); Device *device() const; Reactor *parent() const { return _parent; } /** * @brief Called if the underlying device completed the handshake with * the remote end and is ready to receive and send data. * The default implementation does nothing. */ virtual void accepted(); //! Update the session state. virtual void update() = 0; //! Close the session and terminate the connection. virtual void close(); /** * @brief Called if the underlying device times out. * The default implementation return false. * @return Whether to close the connection (false) or to keep it (true). */ virtual bool handleTimeout(); void setTag(bool t) { _tagged = t; } bool isTagged() const { return _tagged; } // ---------------------------------------------------------------------- // Protected members // ---------------------------------------------------------------------- protected: DevicePtr _device; Reactor *_parent; // ---------------------------------------------------------------------- // Private members // ---------------------------------------------------------------------- private: bool _tagged; // ---------------------------------------------------------------------- // Friends // ---------------------------------------------------------------------- friend class Reactor; friend class Server; }; } } #endif