/*************************************************************************** * Copyright (C) gempa GmbH * * All rights reserved. * * Contact: gempa GmbH (seiscomp-dev@gempa.de) * * * * GNU Affero General Public License Usage * * This file may be used under the terms of the GNU Affero * * Public License version 3.0 as published by the Free Software Foundation * * and appearing in the file LICENSE included in the packaging of this * * file. Please review the following information to ensure the GNU Affero * * Public License version 3.0 requirements will be met: * * https://www.gnu.org/licenses/agpl-3.0.html. * * * * Other Usage * * Alternatively, this file may be used in accordance with the terms and * * conditions contained in a signed written agreement between you and * * gempa GmbH. * ***************************************************************************/ #ifndef SEISCOMP_GUI_MAP_LAYERS_SYMBOLLAYER_H #define SEISCOMP_GUI_MAP_LAYERS_SYMBOLLAYER_H #include #include #include namespace Seiscomp { namespace Gui { namespace Map { class SC_GUI_API SymbolLayer : public Layer { // ---------------------------------------------------------------------- // Types // ---------------------------------------------------------------------- public: typedef QList Symbols; typedef Symbols::iterator iterator; typedef Symbols::const_iterator const_iterator; // ---------------------------------------------------------------------- // X'truction // ---------------------------------------------------------------------- public: //! C'tor SymbolLayer(QObject* parent = nullptr); //! D'tor ~SymbolLayer(); // ---------------------------------------------------------------------- // Public interface // ---------------------------------------------------------------------- public: /** * @brief Adds a symbol to the layer. * @param symbol The symbol instance. Ownership is transferred to * the layer * @return Success flag */ bool add(Symbol *symbol); Symbols::const_iterator remove(Symbol *symbol); void clear(); Symbols::size_type count() const; bool bringToTop(Symbol *drawable); bool sendToBack(Symbol *drawable); void setTop(Symbol *topDrawable); Symbol *top() const; Symbols::iterator begin(); Symbols::iterator end(); Symbols::const_iterator begin() const; Symbols::const_iterator end() const; void sortByLatitude(); // ---------------------------------------------------------------------- // Layer interface // ---------------------------------------------------------------------- public: virtual void setVisible(bool); virtual void calculateMapPosition(const Canvas *canvas); virtual bool isInside(const QMouseEvent *event, const QPointF &geoPos); virtual void draw(const Canvas *canvas, QPainter &p); private: Symbols _symbols; Symbol *_topSymbol; }; } // namespace Map } // namespace Gui } // namespace Seiscomp #endif