/*************************************************************************** * Copyright (C) gempa GmbH * * All rights reserved. * * Contact: gempa GmbH (seiscomp-dev@gempa.de) * * * * GNU Affero General Public License Usage * * This file may be used under the terms of the GNU Affero * * Public License version 3.0 as published by the Free Software Foundation * * and appearing in the file LICENSE included in the packaging of this * * file. Please review the following information to ensure the GNU Affero * * Public License version 3.0 requirements will be met: * * https://www.gnu.org/licenses/agpl-3.0.html. * * * * Other Usage * * Alternatively, this file may be used in accordance with the terms and * * conditions contained in a signed written agreement between you and * * gempa GmbH. * ***************************************************************************/ #ifndef SEISCOMP_GUI_DECORATOR_H #define SEISCOMP_GUI_DECORATOR_H #include #include #include namespace Seiscomp { namespace Gui { namespace Map { class Canvas; /** \class Decorator * * Abstract class to decorate a Symbol derived class. When a derived decorator is * passed to a symbol the map and baseObject member are automatically set by the * respective symbol. The same is true for all other (nested) decorator which are * associated whith the passed decorator. Therefore the user is obliged to assure * that the other decorator operate on the same type of datamodel object (pick, origin...) */ class SC_GUI_API Decorator { // ------------------------------------------------------------------ // X'struction // ------------------------------------------------------------------ public: Decorator(Decorator* decorator = nullptr) : _decorator(decorator), _visible(true) { } virtual ~Decorator() {} // ------------------------------------------------------------------ // Public Interface // ------------------------------------------------------------------ public: void draw(const Canvas *canvas, QPainter &painter) { if ( _decorator.get() ) _decorator->draw(canvas, painter); customDraw(canvas, painter); } void setVisible(bool visible) { if ( _decorator.get() ) _decorator->setVisible(visible); _visible = visible; } bool isVisible() const { return _visible; } // ------------------------------------------------------------------ // Protected Interface // ------------------------------------------------------------------ protected: virtual void customDraw(const Canvas *canvas, QPainter &painter) = 0; // ------------------------------------------------------------------ // Private Members // ------------------------------------------------------------------ private: std::unique_ptr _decorator; bool _visible; }; } // namespace Map } // namespace Gui } // namespace Seiscomp #endif