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/***************************************************************************
* Copyright (C) gempa GmbH *
* All rights reserved. *
* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
* *
* GNU Affero General Public License Usage *
* This file may be used under the terms of the GNU Affero *
* Public License version 3.0 as published by the Free Software Foundation *
* and appearing in the file LICENSE included in the packaging of this *
* file. Please review the following information to ensure the GNU Affero *
* Public License version 3.0 requirements will be met: *
* https://www.gnu.org/licenses/agpl-3.0.html. *
* *
* Other Usage *
* Alternatively, this file may be used in accordance with the terms and *
* conditions contained in a signed written agreement between you and *
* gempa GmbH. *
***************************************************************************/
#define _mat3_elem(row,column) d[row][column]
template <typename T>
inline Vector3<T> &Matrix3<T>::transform(Vector3<T> &dst, const Vector3<T> &v) const {
for ( int r = 0; r < 3; ++r )
dst[r] = _mat3_elem(r,0)*v[0] +
_mat3_elem(r,1)*v[1] +
_mat3_elem(r,2)*v[2];
return dst;
}
template <typename T>
inline Vector3<T> &Matrix3<T>::invTransform(Vector3<T> &dst, const Vector3<T> &v) const {
for ( int r = 0; r < 3; ++r )
dst[r] = _mat3_elem(0,r)*v[0] +
_mat3_elem(1,r)*v[1] +
_mat3_elem(2,r)*v[2];
return dst;
}
template <typename T>
inline Vector3<T> Matrix3<T>::operator*(const Vector3<T> &v) const {
Vector3<T> r;
transform(r, v);
return r;
}