You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

76 lines
2.6 KiB
C

/***************************************************************************
* Copyright (C) gempa GmbH *
* All rights reserved. *
* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
* *
* GNU Affero General Public License Usage *
* This file may be used under the terms of the GNU Affero *
* Public License version 3.0 as published by the Free Software Foundation *
* and appearing in the file LICENSE included in the packaging of this *
* file. Please review the following information to ensure the GNU Affero *
* Public License version 3.0 requirements will be met: *
* https://www.gnu.org/licenses/agpl-3.0.html. *
* *
* Other Usage *
* Alternatively, this file may be used in accordance with the terms and *
* conditions contained in a signed written agreement between you and *
* gempa GmbH. *
***************************************************************************/
#ifndef SEISCOMP_GUI_PLOT_ABSTRACTLEGEND_H
#define SEISCOMP_GUI_PLOT_ABSTRACTLEGEND_H
#include <seiscomp/gui/qt.h>
#include <QObject>
#include <QPainter>
#include <QList>
namespace Seiscomp {
namespace Gui {
class Graph;
class SC_GUI_API AbstractLegend : public QObject {
// ----------------------------------------------------------------------
// X'truction
// ----------------------------------------------------------------------
public:
//! C'tor
explicit AbstractLegend(QObject *parent=0);
// ----------------------------------------------------------------------
// Setup
// ----------------------------------------------------------------------
public:
void setVisible(bool visible);
bool isVisible() const { return _visible; }
// ----------------------------------------------------------------------
// Render interface
// ----------------------------------------------------------------------
public:
virtual void draw(QPainter &p, const QRect &plotRect,
const QList<Graph*> &graphs) = 0;
// ----------------------------------------------------------------------
// Render interface
// ----------------------------------------------------------------------
protected:
bool _visible;
};
}
}
#endif