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C

/***************************************************************************
* Copyright (C) gempa GmbH *
* All rights reserved. *
* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
* *
* GNU Affero General Public License Usage *
* This file may be used under the terms of the GNU Affero *
* Public License version 3.0 as published by the Free Software Foundation *
* and appearing in the file LICENSE included in the packaging of this *
* file. Please review the following information to ensure the GNU Affero *
* Public License version 3.0 requirements will be met: *
* https://www.gnu.org/licenses/agpl-3.0.html. *
* *
* Other Usage *
* Alternatively, this file may be used in accordance with the terms and *
* conditions contained in a signed written agreement between you and *
* gempa GmbH. *
***************************************************************************/
#ifndef SEISCOMP_GUI_MAP_LAYERS_SYMBOLLAYER_H
#define SEISCOMP_GUI_MAP_LAYERS_SYMBOLLAYER_H
#include <seiscomp/gui/map/layer.h>
#include <seiscomp/gui/map/mapsymbol.h>
#include <QList>
namespace Seiscomp {
namespace Gui {
namespace Map {
class SC_GUI_API SymbolLayer : public Layer {
// ----------------------------------------------------------------------
// Types
// ----------------------------------------------------------------------
public:
typedef QList<Symbol*> Symbols;
typedef Symbols::iterator iterator;
typedef Symbols::const_iterator const_iterator;
// ----------------------------------------------------------------------
// X'truction
// ----------------------------------------------------------------------
public:
//! C'tor
SymbolLayer(QObject* parent = nullptr);
//! D'tor
~SymbolLayer();
// ----------------------------------------------------------------------
// Public interface
// ----------------------------------------------------------------------
public:
/**
* @brief Adds a symbol to the layer.
* @param symbol The symbol instance. Ownership is transferred to
* the layer
* @return Success flag
*/
bool add(Symbol *symbol);
Symbols::const_iterator remove(Symbol *symbol);
void clear();
Symbols::size_type count() const;
bool bringToTop(Symbol *drawable);
bool sendToBack(Symbol *drawable);
void setTop(Symbol *topDrawable);
Symbol *top() const;
Symbols::iterator begin();
Symbols::iterator end();
Symbols::const_iterator begin() const;
Symbols::const_iterator end() const;
void sortByLatitude();
// ----------------------------------------------------------------------
// Layer interface
// ----------------------------------------------------------------------
public:
virtual void setVisible(bool);
virtual void calculateMapPosition(const Canvas *canvas);
virtual bool isInside(const QMouseEvent *event, const QPointF &geoPos);
virtual void draw(const Canvas *canvas, QPainter &p);
private:
Symbols _symbols;
Symbol *_topSymbol;
};
} // namespace Map
} // namespace Gui
} // namespace Seiscomp
#endif