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113 lines
3.6 KiB
C
113 lines
3.6 KiB
C
1 year ago
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/***************************************************************************
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* Copyright (C) gempa GmbH *
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* All rights reserved. *
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* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
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* *
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* GNU Affero General Public License Usage *
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* This file may be used under the terms of the GNU Affero *
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* Public License version 3.0 as published by the Free Software Foundation *
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* and appearing in the file LICENSE included in the packaging of this *
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* file. Please review the following information to ensure the GNU Affero *
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* Public License version 3.0 requirements will be met: *
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* https://www.gnu.org/licenses/agpl-3.0.html. *
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* *
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* Other Usage *
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* Alternatively, this file may be used in accordance with the terms and *
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* conditions contained in a signed written agreement between you and *
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* gempa GmbH. *
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***************************************************************************/
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#ifndef SEISCOMP_WIRED_SESSION_H
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#define SEISCOMP_WIRED_SESSION_H
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#include <seiscomp/wired/devices/socket.h>
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#include <seiscomp/core/list.h>
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namespace Seiscomp {
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namespace Wired {
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class Reactor;
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class Server;
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DEFINE_SMARTPOINTER(Session);
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class SC_SYSTEM_CORE_API Session : public Core::BaseObject,
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public Core::Generic::IntrusiveListItem<SessionPtr> {
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// ----------------------------------------------------------------------
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// X'truction
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// ----------------------------------------------------------------------
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protected:
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//! Protected c'tor
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Session(Device *dev);
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public:
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~Session() override;
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// ----------------------------------------------------------------------
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// Public interface
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// ----------------------------------------------------------------------
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public:
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void setDevice(Device *dev);
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Device *device() const;
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Reactor *parent() const { return _parent; }
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/**
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* @brief Called if the underlying device completed the handshake with
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* the remote end and is ready to receive and send data.
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* The default implementation does nothing.
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*/
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virtual void accepted();
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//! Update the session state.
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virtual void update() = 0;
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//! Close the session and terminate the connection.
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virtual void close();
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/**
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* @brief Called if the underlying device times out.
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* The default implementation return false.
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* @return Whether to close the connection (false) or to keep it (true).
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*/
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virtual bool handleTimeout();
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void setTag(bool t) { _tagged = t; }
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bool isTagged() const { return _tagged; }
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// ----------------------------------------------------------------------
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// Protected members
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// ----------------------------------------------------------------------
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protected:
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DevicePtr _device;
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Reactor *_parent;
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// ----------------------------------------------------------------------
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// Private members
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// ----------------------------------------------------------------------
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private:
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bool _tagged;
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// ----------------------------------------------------------------------
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// Friends
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// ----------------------------------------------------------------------
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friend class Reactor;
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friend class Server;
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};
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}
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}
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#endif
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