[installation] Change to nightly

This commit is contained in:
2025-10-30 12:04:59 +01:00
parent 2ff097f9d1
commit a31bc45cce
1441 changed files with 60368 additions and 56360 deletions

View File

@ -92,28 +92,28 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
public:
//! Copy constructor
Station(const Station& other);
Station(const Station &other);
//! Constructor with publicID
Station(const std::string& publicID);
//! Destructor
~Station() override;
// ------------------------------------------------------------------
// Creators
// ------------------------------------------------------------------
public:
static Station* Create();
static Station* Create(const std::string& publicID);
static Station *Create();
static Station *Create(const std::string& publicID);
// ------------------------------------------------------------------
// Lookup
// ------------------------------------------------------------------
public:
static Station* Find(const std::string& publicID);
static Station *Find(const std::string& publicID);
// ------------------------------------------------------------------
@ -122,14 +122,14 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
public:
//! Copies the metadata of other to this
//! No changes regarding child objects are made
Station& operator=(const Station& other);
Station &operator=(const Station &other);
//! Checks for equality of two objects. Child objects
//! are not part of the check.
bool operator==(const Station& other) const;
bool operator!=(const Station& other) const;
bool operator==(const Station &other) const;
bool operator!=(const Station &other) const;
//! Wrapper that calls operator==
bool equal(const Station& other) const;
bool equal(const Station &other) const;
// ------------------------------------------------------------------
@ -219,12 +219,12 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
// ------------------------------------------------------------------
public:
//! Returns the object's index
const StationIndex& index() const;
const StationIndex &index() const;
//! Checks two objects for equality regarding their index
bool equalIndex(const Station* lhs) const;
bool equalIndex(const Station *lhs) const;
// ------------------------------------------------------------------
// Public interface
// ------------------------------------------------------------------
@ -237,8 +237,8 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
* because it already exists in the list
* or it already has another parent
*/
bool add(Comment* obj);
bool add(SensorLocation* obj);
bool add(Comment *obj);
bool add(SensorLocation *obj);
/**
* Removes an object.
@ -247,8 +247,8 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
* @return false The object has not been removed
* because it does not exist in the list
*/
bool remove(Comment* obj);
bool remove(SensorLocation* obj);
bool remove(Comment *obj);
bool remove(SensorLocation *obj);
/**
* Removes an object of a particular class.
@ -257,9 +257,9 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
* @return false The index is out of bounds
*/
bool removeComment(size_t i);
bool removeComment(const CommentIndex& i);
bool removeComment(const CommentIndex &i);
bool removeSensorLocation(size_t i);
bool removeSensorLocation(const SensorLocationIndex& i);
bool removeSensorLocation(const SensorLocationIndex &i);
//! Retrieve the number of objects of a particular class
size_t commentCount() const;
@ -267,16 +267,16 @@ class SC_SYSTEM_CORE_API Station : public PublicObject {
//! Index access
//! @return The object at index i
Comment* comment(size_t i) const;
Comment* comment(const CommentIndex& i) const;
Comment *comment(size_t i) const;
Comment *comment(const CommentIndex &i) const;
SensorLocation* sensorLocation(size_t i) const;
SensorLocation* sensorLocation(const SensorLocationIndex& i) const;
SensorLocation *sensorLocation(size_t i) const;
SensorLocation *sensorLocation(const SensorLocationIndex &i) const;
//! Find an object by its unique attribute(s)
SensorLocation* findSensorLocation(const std::string& publicID) const;
SensorLocation *findSensorLocation(const std::string& publicID) const;
Network* network() const;
Network *network() const;
//! Implement Object interface
bool assign(Object *other) override;