[installation] Change to nightly
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@ -87,25 +87,25 @@ class SC_SYSTEM_CORE_API DataloggerCalibration : public Object {
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DataloggerCalibration();
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//! Copy constructor
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DataloggerCalibration(const DataloggerCalibration& other);
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DataloggerCalibration(const DataloggerCalibration &other);
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//! Destructor
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~DataloggerCalibration() override;
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// ------------------------------------------------------------------
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// Operators
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// ------------------------------------------------------------------
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public:
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//! Copies the metadata of other to this
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DataloggerCalibration& operator=(const DataloggerCalibration& other);
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DataloggerCalibration &operator=(const DataloggerCalibration &other);
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//! Checks for equality of two objects. Child objects
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//! are not part of the check.
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bool operator==(const DataloggerCalibration& other) const;
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bool operator!=(const DataloggerCalibration& other) const;
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bool operator==(const DataloggerCalibration &other) const;
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bool operator!=(const DataloggerCalibration &other) const;
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//! Wrapper that calls operator==
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bool equal(const DataloggerCalibration& other) const;
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bool equal(const DataloggerCalibration &other) const;
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// ------------------------------------------------------------------
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@ -147,17 +147,17 @@ class SC_SYSTEM_CORE_API DataloggerCalibration : public Object {
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// ------------------------------------------------------------------
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public:
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//! Returns the object's index
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const DataloggerCalibrationIndex& index() const;
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const DataloggerCalibrationIndex &index() const;
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//! Checks two objects for equality regarding their index
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bool equalIndex(const DataloggerCalibration* lhs) const;
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bool equalIndex(const DataloggerCalibration *lhs) const;
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// ------------------------------------------------------------------
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// Public interface
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// ------------------------------------------------------------------
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public:
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Datalogger* datalogger() const;
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Datalogger *datalogger() const;
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//! Implement Object interface
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bool assign(Object *other) override;
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