[installation] Change to nightly

This commit is contained in:
2025-10-30 12:04:59 +01:00
parent 2ff097f9d1
commit a31bc45cce
1441 changed files with 60368 additions and 56360 deletions

View File

@ -87,28 +87,28 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
public:
//! Copy constructor
AuxDevice(const AuxDevice& other);
AuxDevice(const AuxDevice &other);
//! Constructor with publicID
AuxDevice(const std::string& publicID);
//! Destructor
~AuxDevice() override;
// ------------------------------------------------------------------
// Creators
// ------------------------------------------------------------------
public:
static AuxDevice* Create();
static AuxDevice* Create(const std::string& publicID);
static AuxDevice *Create();
static AuxDevice *Create(const std::string& publicID);
// ------------------------------------------------------------------
// Lookup
// ------------------------------------------------------------------
public:
static AuxDevice* Find(const std::string& publicID);
static AuxDevice *Find(const std::string& publicID);
// ------------------------------------------------------------------
@ -117,14 +117,14 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
public:
//! Copies the metadata of other to this
//! No changes regarding child objects are made
AuxDevice& operator=(const AuxDevice& other);
AuxDevice &operator=(const AuxDevice &other);
//! Checks for equality of two objects. Child objects
//! are not part of the check.
bool operator==(const AuxDevice& other) const;
bool operator!=(const AuxDevice& other) const;
bool operator==(const AuxDevice &other) const;
bool operator!=(const AuxDevice &other) const;
//! Wrapper that calls operator==
bool equal(const AuxDevice& other) const;
bool equal(const AuxDevice &other) const;
// ------------------------------------------------------------------
@ -157,12 +157,12 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
// ------------------------------------------------------------------
public:
//! Returns the object's index
const AuxDeviceIndex& index() const;
const AuxDeviceIndex &index() const;
//! Checks two objects for equality regarding their index
bool equalIndex(const AuxDevice* lhs) const;
bool equalIndex(const AuxDevice *lhs) const;
// ------------------------------------------------------------------
// Public interface
// ------------------------------------------------------------------
@ -175,7 +175,7 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
* because it already exists in the list
* or it already has another parent
*/
bool add(AuxSource* obj);
bool add(AuxSource *obj);
/**
* Removes an object.
@ -184,7 +184,7 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
* @return false The object has not been removed
* because it does not exist in the list
*/
bool remove(AuxSource* obj);
bool remove(AuxSource *obj);
/**
* Removes an object of a particular class.
@ -193,19 +193,19 @@ class SC_SYSTEM_CORE_API AuxDevice : public PublicObject {
* @return false The index is out of bounds
*/
bool removeAuxSource(size_t i);
bool removeAuxSource(const AuxSourceIndex& i);
bool removeAuxSource(const AuxSourceIndex &i);
//! Retrieve the number of objects of a particular class
size_t auxSourceCount() const;
//! Index access
//! @return The object at index i
AuxSource* auxSource(size_t i) const;
AuxSource* auxSource(const AuxSourceIndex& i) const;
AuxSource *auxSource(size_t i) const;
AuxSource *auxSource(const AuxSourceIndex &i) const;
//! Find an object by its unique attribute(s)
Inventory* inventory() const;
Inventory *inventory() const;
//! Implement Object interface
bool assign(Object *other) override;