[texas] Add tuned parameters
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49
etc/scevent.cfg
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49
etc/scevent.cfg
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# Prefix for all Event IDs
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eventIDPrefix = "gempa"
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# Defines the pattern to generate an event ID.
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# %p : prefix
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# %Y : year
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# %[w]c: alpha character
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# %[w]C: upper case alpha character
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# %[w]d: decimal
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# %[w]x: hexadecimal
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# %[w]X: upper case hexadecimal
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# [w] is an optional width parameter.
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eventIDPattern = "%p%Y%05c"
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# Minimum number of Picks for an Origin that is automatic and cannot be
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# associated with an Event to be allowed to form an new Event.
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eventAssociation.minimumDefiningPhases = 6
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# The general priority list to decide if an Origin becomes preferred. The
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# priority decreases in the order of the parameters. This list is not used
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# unless this parameter is activated.
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# Empty priority list: scevent replicates the default hard wired behaviour:
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# AGENCY, STATUS, PHASES_AUTOMATIC, TIME_AUTOMATIC
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# Each item in the list corresponds to a check that is performed. Each check
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# computes a score of the incoming Origin (s1) and the current preferred Origin
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# (s2). If the s1 is lower than s2, the incoming Origin is rejected and does
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# not become preferred. All subsequent checks are ignored. If s1 is equal to
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# s2, the next check in the list is performed. If s1 is larger than s2, the
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# Origin becomes preferred and all subsequent checks are ignored.
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# Available tokens:
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# AGENCY: check based on agency priorities
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# AUTHOR: check based on author priorities
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# MODE: evaluation mode priority: 0 = unset, 1 = automatic, 2 = manual, manual
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# over-rules automatic
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# STATUS: priority combined from evaluation status and evaluation mode: -100 =
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# status is rejected, -1 = status is reported, 0 = status is preliminary or
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# status is unset and mode is automatic, 1 = status is confirmed or status is
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# unset and mode is manual, 2 = status is reviewed, 3 = status is final,
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# METHOD: check based on the method priorities
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# PHASES: higher phase count = higher priority
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# PHASES_AUTOMATIC: only checks phase priorities for incoming automatic Origins
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# RMS: lower rms = higher priority
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# RMS_AUTOMATIC: only check RMS on incoming automatic Origins
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# TIME: more recent Origins (creationTime) have higher priorities
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# TIME_AUTOMATIC: only check creationTime priority on incoming automatic
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# Origins
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# SCORE: evaluates the score according to a configured ScoreProcessor and
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# prefers the Origin/Focalmechanism with the highest score.
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eventAssociation.priorities = MODE, STATUS, PHASES_AUTOMATIC, RMS_AUTOMATIC, AGENCY, TIME_AUTOMATIC
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