[seiscomp, scanloc] Install, add .gitignore
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include/seiscomp/gui/map/layer.h
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216
include/seiscomp/gui/map/layer.h
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/***************************************************************************
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* Copyright (C) gempa GmbH *
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* All rights reserved. *
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* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
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* *
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* GNU Affero General Public License Usage *
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* This file may be used under the terms of the GNU Affero *
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* Public License version 3.0 as published by the Free Software Foundation *
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* and appearing in the file LICENSE included in the packaging of this *
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* file. Please review the following information to ensure the GNU Affero *
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* Public License version 3.0 requirements will be met: *
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* https://www.gnu.org/licenses/agpl-3.0.html. *
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* *
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* Other Usage *
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* Alternatively, this file may be used in accordance with the terms and *
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* conditions contained in a signed written agreement between you and *
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* gempa GmbH. *
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***************************************************************************/
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#ifndef SEISCOMP_GUI_MAP_LAYER_H
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#define SEISCOMP_GUI_MAP_LAYER_H
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#ifndef Q_MOC_RUN
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#include <seiscomp/core/baseobject.h>
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#include <seiscomp/core/interfacefactory.h>
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#endif
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#include <seiscomp/gui/qt.h>
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#include <seiscomp/gui/map/legend.h>
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#include <seiscomp/gui/map/mapsymbol.h>
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#include <QObject>
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class QContextMenuEvent;
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class QKeyEvent;
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class QMouseEvent;
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class QDialog;
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class QMenu;
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class QPainter;
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class QWidget;
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namespace Seiscomp {
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namespace Config {
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class Config;
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}
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namespace Gui {
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namespace Map {
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class Canvas;
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DEFINE_SMARTPOINTER(Layer);
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class SC_GUI_API Layer : public QObject, public Seiscomp::Core::BaseObject {
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Q_OBJECT
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public:
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enum UpdateHint {
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Redraw = 0x00, // Just redraw
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Position = 0x01, // Update the layers position
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RasterLayer = 0x02 // Update the map base layer
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};
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Q_DECLARE_FLAGS(UpdateHints, UpdateHint)
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typedef QList<Legend*> Legends;
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public:
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Layer(QObject* parent = nullptr);
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virtual ~Layer();
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public:
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Layer &operator=(const Layer &other);
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public:
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void setToolTip(const QString &toolTip);
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const QString &toolTip() const { return _toolTip; }
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bool hasCursorShape() const { return _hasCustomShape; }
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const Qt::CursorShape &cursorShape() const { return _cursorShape; }
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void setCursorShape(const Qt::CursorShape &);
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void unsetCursorShape();
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void update(const UpdateHints & = UpdateHints());
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virtual void setConfig(const std::string &/*config*/) {}
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virtual void init(const Config::Config&);
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virtual void draw(const Canvas*, QPainter&) {}
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virtual Layer *clone() const { return nullptr; }
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signals:
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/// This signal is emitted when a legend was added to layer
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void legendAdded(Legend *legend);
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/// This signal is emitted when a legend was removed from layer
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void legendRemoved(Legend *legend);
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public slots:
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void setAntiAliasingEnabled(bool);
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virtual void setVisible(bool);
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/** @brief Shows this layer. This methods was added with API 11. */
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virtual void show();
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/** @brief Hides this layer. This methods was added with API 11. */
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virtual void hide();
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public:
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void setName(const QString&);
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const QString &name() const;
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void setDescription(const QString&);
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const QString &description() const;
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/**
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* @brief Adds the legend to the layer. The ownership of the object
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* goes to the layer.
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* @param legend The legend
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* @return True, if the legend was added
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*/
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bool addLegend(Legend *legend);
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/**
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* @brief Removes the legend from the layer and deletes the object.
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* @param legend The legend
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* @return True, if the legend was removed
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*/
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bool removeLegend(Legend *legend);
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int legendCount() const { return _legends.count(); }
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Legend *legend(int i) const;
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const QList<Legend*> &legends() const { return _legends; }
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bool isVisible() const;
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bool isAntiAliasingEnabled() const;
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void setDirty();
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bool isDirty() const;
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Canvas *canvas() const { return _canvas; }
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public:
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/**
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* @brief Convenience function that returns the size in pixels of the
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* layer. By default it forwards the request to the canvas if
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* the layer is attached to canvas or an invalid size otherwise.
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* @return The size of the layer.
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*/
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virtual QSize size() const;
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virtual void calculateMapPosition(const Canvas *canvas);
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virtual bool isInside(const QMouseEvent *event, const QPointF &geoPos);
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virtual void baseBufferUpdated(Canvas *canvas, QPainter &painter);
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virtual void bufferUpdated(Canvas *canvas, QPainter &painter);
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virtual void handleEnterEvent();
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virtual void handleLeaveEvent();
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virtual bool filterContextMenuEvent(QContextMenuEvent*, QWidget*);
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virtual bool filterKeyPressEvent(QKeyEvent *event);
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virtual bool filterKeyReleaseEvent(QKeyEvent *event);
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virtual bool filterMouseMoveEvent(QMouseEvent *event, const QPointF &geoPos);
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virtual bool filterMousePressEvent(QMouseEvent *event, const QPointF &geoPos);
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virtual bool filterMouseReleaseEvent(QMouseEvent *event, const QPointF &geoPos);
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virtual bool filterMouseDoubleClickEvent(QMouseEvent *event, const QPointF &geoPos);
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virtual QMenu *menu(QMenu*) const;
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signals:
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void updateRequested(const Layer::UpdateHints& = UpdateHints());
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private:
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QString _toolTip;
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Qt::CursorShape _cursorShape;
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bool _hasCustomShape;
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Canvas *_canvas;
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QString _name;
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QString _description;
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bool _visible;
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bool _antiAliasing;
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Legends _legends;
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bool _dirty;
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friend class Canvas;
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};
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inline bool Layer::isDirty() const {
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return _dirty;
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}
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Q_DECLARE_OPERATORS_FOR_FLAGS(Layer::UpdateHints)
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DEFINE_INTERFACE_FACTORY(Layer);
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#define REGISTER_LAYER_INTERFACE(Class, Service) \
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Seiscomp::Core::Generic::InterfaceFactory<Seiscomp::Gui::Map::Layer, Class> __##Class##InterfaceFactory__(Service)
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} // namespace Map
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} // namespce Gui
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} // namespace Seiscomp
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#endif
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