[seiscomp, scanloc] Install, add .gitignore
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268
include/seiscomp/core/bitset.ipp
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268
include/seiscomp/core/bitset.ipp
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/***************************************************************************
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* Copyright (C) gempa GmbH *
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* All rights reserved. *
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* Contact: gempa GmbH (seiscomp-dev@gempa.de) *
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* *
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* GNU Affero General Public License Usage *
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* This file may be used under the terms of the GNU Affero *
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* Public License version 3.0 as published by the Free Software Foundation *
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* and appearing in the file LICENSE included in the packaging of this *
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* file. Please review the following information to ensure the GNU Affero *
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* Public License version 3.0 requirements will be met: *
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* https://www.gnu.org/licenses/agpl-3.0.html. *
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* *
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* Other Usage *
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* Alternatively, this file may be used in accordance with the terms and *
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* conditions contained in a signed written agreement between you and *
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* gempa GmbH. *
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***************************************************************************/
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namespace Seiscomp {
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::BitSet() {}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::BitSet(int n) : _impl(n) {}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::BitSet(const BitSet &other) : _impl(other._impl) {}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::BitSet(const ImplType &impl) : _impl(impl) {}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet &BitSet::operator=(const BitSet &other) {
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_impl = other._impl;
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return *this;
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::operator boost::dynamic_bitset<>&() {
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return _impl;
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}
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inline BitSet::operator const boost::dynamic_bitset<>&() const {
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return _impl;
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet::ReferenceType BitSet::operator[](size_t pos) {
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return _impl[pos];
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}
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inline bool BitSet::operator[](size_t pos) const {
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return _impl[pos];
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}
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inline BitSet &BitSet::operator&=(const BitSet &b) {
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_impl &= b._impl;
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return *this;
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}
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inline BitSet &BitSet::operator|=(const BitSet &b) {
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_impl |= b._impl;
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return *this;
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}
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inline BitSet &BitSet::operator^=(const BitSet &b) {
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_impl ^= b._impl;
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return *this;
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}
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inline BitSet &BitSet::operator-=(const BitSet &b) {
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_impl -= b._impl;
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return *this;
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}
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inline BitSet &BitSet::operator<<=(size_t n) {
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_impl <<= n;
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return *this;
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}
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inline BitSet &BitSet::operator>>=(size_t n) {
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_impl >>= n;
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return *this;
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}
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inline BitSet BitSet::operator<<(size_t n) const {
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return BitSet(_impl << n);
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}
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inline BitSet BitSet::operator>>(size_t n) const {
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return BitSet(_impl >> n);
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}
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inline BitSet BitSet::operator~() const {
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return BitSet(~_impl);
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline void BitSet::resize(size_t num_bits, bool value) {
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_impl.resize(num_bits, value);
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline void BitSet::clear() {
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_impl.clear();
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline void BitSet::append(bool bit) {
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_impl.append(bit);
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline BitSet &BitSet::set(size_t n, bool val) {
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_impl.set(n, val);
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return *this;
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}
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inline BitSet &BitSet::set() {
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_impl.set();
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return *this;
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}
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inline BitSet &BitSet::reset(size_t n) {
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_impl.reset(n);
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return *this;
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}
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inline BitSet &BitSet::reset() {
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_impl.reset();
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return *this;
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}
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inline BitSet &BitSet::flip(size_t n) {
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_impl.flip(n);
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return *this;
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}
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inline BitSet &BitSet::flip() {
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_impl.flip();
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return *this;
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline bool BitSet::test(size_t n) const {
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return _impl.test(n);
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}
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inline bool BitSet::any() const {
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return _impl.any();
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}
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inline bool BitSet::none() const {
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return _impl.none();
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}
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inline size_t BitSet::numberOfBitsSet() const {
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return _impl.count();
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}
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inline unsigned long BitSet::toUlong() const {
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return _impl.to_ulong();
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline size_t BitSet::size() const {
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return _impl.size();
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}
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inline size_t BitSet::numberOfBlocks() const {
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return _impl.num_blocks();
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}
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inline size_t BitSet::maximumSize() const {
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return _impl.max_size();
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}
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inline bool BitSet::empty() const {
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return _impl.empty();
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline size_t BitSet::findFirst() const {
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return _impl.find_first();
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}
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inline size_t BitSet::findNext(size_t pos) const {
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return _impl.find_next(pos);
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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inline const BitSet::ImplType &BitSet::impl() const {
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return _impl;
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}
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inline BitSet::ImplType &BitSet::impl() {
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return _impl;
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}
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// <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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// >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
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}
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